![]() That too is waterproof, which has long been common on various devices out in the market for probably close to a decade.Īnd of course, then there’s the headphones themselves, which come with a bunch of tops:Īnd that’s it. Next to it you’ve got a micro-USB charging port. No different than 3D printed or early hand-made stuff I get from Garmin or any other big name company. Like most prototype devices, it’s simply 3D printed. Ignore that this looks a bit rough (or that I got dirt from my picnic table on it). It’s got a waterproofed headphone jack (because Bluetooth doesn’t travel through water), which is all pretty much the same as most waterproof music players. You’ve got the Waterfi Swimcast pod seen below. But what Waterfi does is cache whatever it is that you’re steaming to it, so even as you go underwater pushing off the wall at the end of each length the audio doesn’t drop.īut first, let’s talk hardware basics. Now you may be wondering how that works when you bring in water. Which doesn’t mean you need Android, it works just fine with iPhones too. That’s because inside this little pod is actually a Google Chromecast Audio device. And by ‘exactly’, I mean, 100% precisely. The small waterproof music player works by enabling your phone to stream content to it, exactly the way Google Chromecast works. Still, Waterfi’s got something unique here with their Swimcast product. For whatever reason, it’s a stagnant market. That was the last time I did a round-up of pool swimming options, and ironically, the landscape has hardly changed since then. In fact, I’ve tried their gizmos in the past – a long time ago. Now Waterfi is hardly a new player to the water based wearable music scene. I personally don’t care whether or not you support the project, but since time is tight, I figured I’d mention that first in case you get distracted at lunch with those fries and don’t find this browser tab till late next week. But, before you get too distracted note that this Kickstarter project is only available for pre-order through Tuesday. That’s because I just got back from the pool using Spotify while swimming laps. Not for lack of trying/desire by Garmin/Fitbit/etc… All of which is somewhat beside the point in some ways, but it’s entirely the point for this post. Of course, the reasons most of these services can’t get Spotify is 100% on Spotify. Sure, Samsung does on a handful of devices, but those devices aren’t terribly awesome at endurance sports. ![]() ![]() Not Garmin (Deezer/iHeartRadio), nor Fitbit (Deezer/Pandora), nor Apple (just Apple), nor Polar (Google Play). Regrettably though, when it comes to sports wearables, none of the majors offer options there. Largely because it works anywhere I am in the world, without funky restrictions. Sure, there are many audio services, but the one I listen to virtually the entire day (and at night with the kids) is Spotify.
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